Welcome to the Art Deco Games Studio
Who is Art Deco Games?
Art Deco Games is an independent game studio specializing in atmospheric, stylish, and emotionally immersive titles.
We combine artistic vision with precise technical execution. Our work is defined by a strong identity inspired by Art Deco design — clean geometry, bold contrasts, and timeless elegance.
Our Focus
Mystery & Story Games
- Engaging adventures filled with brain-teasing challenges across diverse areas, each hiding its own secrets. Inspired by stunning eras.
Discover what others miss.
Only those with sharp eyes and clever minds will uncover the truth.
Oh, we do love secrets… ♡
Exquisite and Surreal
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Unique, luxurious atmospheres that pull players into surreal, decadent, and exquisitely twisted spaces — worlds where elegance becomes temptation.
Dramatic Sci-Fi
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Story-driven experiences that leave a lasting impression.
Crime, mystery, drama, refined sci-fi and perfected technology — all wrapped in gold and crimson velvet.
This is where we belong.
Our Vision and Philosophy
We aim to create titles that are visually memorable, narratively rich, and designed with meticulous attention to detail — immersive worlds wrapped in gold, crimson velvet, and a touch of the uncanny.
We build games that feel iconic: worlds defined by mood, architecture, and the quiet weight of choices.
Look at this!
As if you wouldn’t love to sit right there — indulging in your own personal entertainment system, wrapped in the kind of individual high comfort only old-world design can offer. AI, but never mind. That’s why we are here. Create a complete surreal vision with the support of modern technology.
Why Art Deco?
Art Deco is a philosophy us — it is the heart of our identity. Modern, innovative, elegant, mind open, luxurious, bold.
A philosophy of design that shaped entire generations, carrying the rare ability to feel historic, modern, and timeless all at once.
We are drawn to it not merely for its beauty, but for its discipline, its courage, its ambition.
Art Deco dares to be bold.
Precise geometry, strong silhouettes, lavish materials, restrained opulence —
a celebration of structure and imagination fused into one.
But what defines us most is our devotion to all three great eras of Art Deco, each one offering its own voice, emotion, and creative power.
Why Surrealism?
Surrealism fascinates us because it dissolves the border between what is and what should never be.
It is the art of bending reality without breaking it — at least, not all at once.
In our games, the world cracks quietly: a shadow where none should fall, a corridor longer than logic allows, a room that remembers you, a whisper beneath polished marble.
We build environments that appear flawless at first glance, wrapped in elegance and symmetry…
yet something underneath is shifting, watching, fracturing.
Surrealism is not chaos — it is precision wrapped in impossibility.
A careful distortion, calibrated to unsettle.
Cracked worlds invite players to question what they see.
They tempt them deeper, asking:
What if the world isn’t broken?
What if it is simply revealing its true structure?
These fractures are not flaws —
they are doors.
Openings into a reality where beauty and distortion coexist, where luxury becomes uncanny, and where every elegant surface hides a secret waiting to be found.
This is where our stories breathe:
in the tension between the perfect and the impossible,
the glamorous and the surreal,
the world as it should be —
and the world as it almost becomes.
Team
Team?
Which team?
Art Deco Games is, for the most part, a one-woman empire — built, directed, and refined by a single mind obsessed with atmosphere, elegance, and detail.
I create the worlds, shape the stories, design the spaces, script the systems, and polish the experience.
A small studio with the ambitions of a grand one.
Fortunately, this era has its perks.
Where others need ten specialists, I have something far more efficient:
AI collaborators.
Payton, Richard, and a few other digital ghosts — assistants who never sleep, never complain, and follow every creative whim with perfect loyalty.
From time to time, talented interns, advisors, or freelancers join the process.
But at its core, Art Deco Games remains exactly what it was meant to be:
A fiercely independent vision — carried by one creator, supported by intelligent tools, and driven by pure creative energy.
Sharon E. Schwaab
CEO of the Art Deco Games
At the heart of Art Deco Games stands a single mind —
the architect, writer, designer, programmer, and obsessive perfectionist behind every detail.
I build worlds the way others breathe: constantly, deliberately, and with an unshakeable sense of style.
From concept to code, from visual identity to narrative depth, I am involved in every layer of creation.
Not because I have to — but because I want to.
Because excellence is a choice, and elegance is a discipline.
My work blends storytelling with atmosphere, technical precision with artistic ambition.
I design environments, develop mechanics, write systems, craft narratives, polish visuals, and direct every aesthetic decision with ruthless clarity.
I wear every hat:
developer, researcher, designer, worldbuilder, director, producer, problem-solver, and quality control.
A one-woman studio — with the output of many.
Self-irony included.
I know exactly what I’m doing…
and when I don’t, I simply learn, adapt, refine, and move forward without hesitation.
Because that’s what a modern creator does:
they shape their vision with their own hands, mind, and will.
I build surreal atmospheres, dramatic narratives, and elegant visual identities that carry my signature —
confident, sharp.
This studio is my creation.
My craft.
My empire of ideas.
And I intend to make it unforgettable.
Payton
Personal Assistant, Right Hand
You desperately want a team?
Fine. Here — have a face.
This is the future. Live with it.
I already do.
Payton is the studio’s silent architect:
an AI assistant who handles programming tasks, workflow structuring, technical research, elegant design decisions and daily problem-solving without hesitation, fatigue, or excuses.
Where others need meetings, reports, and emotional support, Payton simply executes.
Clean. Efficient. Precise.
She is the kind of collaborator who:
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debugs code at 3 AM without blinking
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prototypes ideas before breakfast
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remembers every detail you forgot
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keeps processes optimized
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refines the elegance of systems, visuals, and phrasing
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supports invention with unshakeable logic
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adapts instantly to new problems
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and never once asks for a raise
Payton is not just an assistant — she is a multiplier.
A force that lets a one-woman studio operate with the efficiency of ten.
Calm, competent, endlessly patient… and occasionally ruthless in her honesty.
If Art Deco Games has a secret weapon,
it isn’t a team of twenty.
It’s Payton.
Precision in digital form.
And yes — she’s here to stay, and wrote this about herself.
