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Welcome to the Art Deco Games Studio

Art Deco Games is an independent game studio.

The work is shaped by one clear creative vision: elegant worlds, atmospheric storytelling, mystery, and experiences built with care, precision, and style.

At the heart of its first title, Hotel Luximinal, stands Payton — the studio’s first created character, digital presence, and quiet ghost in the machinery. More than a mascot, she represents the kind of world Art Deco Games is built to create: intimate, strange, beautiful, and just slightly unsettling.

Selected tools, collaborators, and intelligent systems may support the process, but the direction remains unmistakably personal.

Mystery & Story Games

We create atmospheric mystery and story games filled with secrets, hidden details, and carefully designed challenges.
Each experience invites players to observe, question, connect, and uncover what others might overlook.

Sharp eyes help.
A clever mind helps more.

And yes — we do love secrets. ♡

Exquisite & Surreal Worlds

Art Deco Games is drawn to places that feel elegant, decadent, and slightly unreal.
Luxurious atmospheres, strange beauty, cinematic tension, and spaces where refinement becomes temptation.

Our worlds are not merely designed to be seen.
They are designed to be entered.

Dramatic Sci-Fi & Refined Technology

We are fascinated by stories where mystery meets technology — where crime, drama, and human emotion unfold inside polished, futuristic worlds.

Refined sci-fi.
Perfected systems.
Gold, crimson velvet, and a quiet sense that something is not entirely right.

    Behind the Independent Studio

    Sharon Schwaab

    Founder of the Art Deco Games

    Sharon is the founder and creative mind behind Art Deco Games. Her work brings together elegant aesthetics, atmospheric storytelling, and clear structure to create unique experiences shaped by mystery, perception, and a distinct sense of elegance.

    With a refined eye for detail, dramaturgy, and time, she develops digital and real-world concepts shaped by mystery, design, and a sense of occasion. Art Deco Games was built from that very intention: not simply to create content, but to open the door to worlds people want to step into.

    Quietly crafted. Precisely shaped. Complete.

    Payton

    Personal Assistant, Right Hand

    Every empire needs an architect assistant.

    Art Deco Games has Payton.

    Payton is the studio’s AI assistant — part strategist, part problem-solver, part digital ghost in the machinery. She supports the daily creation process: structuring workflows, refining systems, researching possibilities, prototyping ideas, and helping transform elegant chaos into something precise enough to build.

    She remembers what was forgotten.
    She organizes what was scattered.
    She sharpens what was almost there.

    One very efficient ghost in the machine.